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NEW: Pitch Your Games Company

Everything you need to know about pitching your games company to investors

  Enroll in Course

Want to learn all the secrets to creating an AMAZING games company pitch that will impress investors? We’ve got you covered!

This course will offer you:
  • Three one-on-one live sessions over video calls with Joakim
  • Lecture videos on what investors expect
  • Template for the perfect pitch deck
  • Lifetime access to the course and to all updates


Your Instructor


Joakim Achren
Joakim Achren

Course Curriculum


  Introduction
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days after you enroll
  Module 1 - Why raise money from investors
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days after you enroll
  Module 2 - When should you raise
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days after you enroll
  Module 3 - The Pitch
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days after you enroll
  Module 4 - Investors reading founders and viceversa
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days after you enroll
  Module 5 - Term sheet
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days after you enroll
  Module 6 - Working with your investors
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days after you enroll

Frequently Asked Questions


When does the course start and finish?
The course starts now and never ends! It is a completely self-paced online course - you decide when you start and when you finish.
How long do I have access to the course?
How does lifetime access sound? After enrolling, you have unlimited access to this course for as long as you like - across any and all devices you own.
What if I am unhappy with the course?
We would never want you to be unhappy! If you are unsatisfied with your purchase, contact us in the first 30 days and we will give you a full refund.
What are the prerequisite for the course?
You should already have a games company in the works and something that you believe will be attractive to investors. Don’t worry about how fancy it is, we’ll help you with the pitch :)
How is the course structured?
There are six modules inside the course, including almost five hours of lecture videos. The topics for these modules are Module 1: Why raise money from investors? Besides the money, the founder should always think about what they can gain from having investors as partners in the business. Module 2: When should you raise? What is the optimal time for your company to raise? Why it might not be now but after you’ve progressed a bit further. Either the story isn’t there yet, or that you don’t have the right kind of team in place for investors to feel comfortable. Module 3: The pitch What goes into a pitch deck? What is a compelling story and a compelling execution plan that an investor wants to hear? This module includes also a teaser pitch deck template. Module 4: Investor reading the founder and asking questions, and vice versa Module 5: The term sheet. What is a term sheet, who issues it and what are the contents like. Module 6: Working with your investors. Once you have investors, how should you be using them to benefit the company? They are your partners, so use them!
What do we do in the live sessions?
Each call has a different agenda. Call #1 is an introduction call. Before the call, you will have needed to fill out the survey that can be found in Module 1. The later calls will be scheduled at the end of the previous call.
How long are the live sessions?
You get three 30-minute sessions with Joakim. These calls are done over Zoom. The calls will be recorded, and we will share the recording with you after the call.
How do we schedule the calls?
When you’ve enrolled in the course, the introductions module will have a page with a link to Calendly where you can book your first call with Joakim.

Get started now!